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7 days to die map mod
7 days to die map mod






7 days to die map mod

Got to spend some time with these guys during and after the creation of this map and had some good laughs. Time for a new map survivors! I bring you "KrunchLand 10k" for Undead Legacy 2.3.34Ī VERY big Thank You and shout out to my new friends over at the OSGN Gaming Network. Just know that if you need help it is only a message by Cpt Krunch (see edit history) If on the other hand you’re a lone wolf and like to keep yourself to yourself that too is great, If you like to get involved with other players fantastic, you will find no end of other friendly players to chat to.

7 days to die map mod

If you are looking for a safe, secure and exciting new home to play then you have found the right community in Merric Gaming. Server Freshly installed and Wiped 27/04/21 Hello 7DTD Family !! Come join us at Merric Gaming Community's Darkness Falls-PVE- Server. Very special thanks to Kamaka from the Merric Gaming Community for donating this map to the community. If you experience this issue, please message here or DM me directly, and I can walk you through the fix, which is very easy and wont affect your saves This is caused by the Cave Mod, and can be disabled without breaking save games. Note:If you experience any issues with player falling through map, this is NOT directly related to this map, and is a known bug in Darkness Falls itself. Requires Darkness Fall 3.4, as well as my Modlet, which includes the map, as well as extra prefabs that Ive added specifically for this map.Īll traders are present, water traders, 2 large quest areas, custom prefabs, and plenty of hand made places for you to explore! Very Special Thanks to from the Merric Game Community for the map donation! Wait & see.Here it is guys, Merric's Marauders 10k for Darkness Falls. The size of the map it's not the problem but elsewhere who will be a endless question wihtout answer, maybe with a20 but I think no.

7 days to die map mod

& so before the version limited to 8k, the loading was very more faster than today (for me, since a10, random gen & enter in game in single/multi/coop). We do have 10, 20 and 30 min days wich are propably played by 1% of the players.įor player who just start play at this since +/-a18, long time ago, there was illimited map (can go up to +100km), them new version limited to 16k, them now 8k. Why do you need to draw a line for random map size on the bottom end tough? It wouldn´t be super popular, but also not a big deal to put it in. The lines gotta get drawn somewhere or else everything would have to be programmed in such a way that a commodore 64 could run it.Ħk is Navezgane sized, and is the map upon which the minimum specs are based (as far as I know). If you're below the minimum, By definition your needs for lower settings/smaller maps/etc aren't really on the docket to tend to. Originally posted by Shurenai:Unfortunately, There's 'bad rig', And then there's 'worse than the minimum suggested specs'. Probably wouldn't be terribly popular, but great for certain challenges. So, that makes me wonder why they're dropping 4k for those who prefer a smaller map! And for that matter yeah it would also be interesting to add 2k, as pApA^LeGBa mentioned above. You are correct, just checked the dev diary and it is indeed 6, 8, & 10k. It's pretty easy to do with a minor xml edit. I'm pretty sure they said the new ones would be 6, 8, and 10k with 4k going away.Īfter some optimization, I can see 12k being an option as well.Ĭurrently, even with KingGen, 16k maps just aren't feasible on most systems unless you're only playing single-player and have a good CPU with a fair amount of RAM. Side note - I wonder why TFP don't make 6k an option for RWG.

#7 days to die map mod plus

The options will be 4k, 8k, 10k plus Navezgane which is (I think?) 6k. Originally posted by RasaNova:Not sure if it's what you're looking for, but the upcoming A20 will be re-doing random gen and also increasing the vanilla max map size.








7 days to die map mod